Personal Work

Personal Work

Original artwork. Done for fun, to test new ideas/skills, and for other projects I’m developing.


Animation/Tech Tests

Attempt to adapt lo-fi 2D animation styles (Home Movies, Aqua Teen Hunger Force, 12 oz. Mouse, Dr. Katz: Professional Therapist) to 3D space. All original materials/models/shaders/etc.
V-Tuber (real-time 3D avatar) created in Blender of the house from the show Family Guy. The front windows act as the eyes and track when I blink via camera and when I open my mouth so does the door (I had to keep my mouth open to display the interior of the home in video). Texture work done in Photoshop
Small animation test put together while testing shaders and learning animation in Blender. Experimenting with cinematic blocking. Style inspired by Genndy Tartakovsky (Dexter’s Lab, Samurai Jack, Power
Experimenting with driver based rig animation in Blender. 3D objects can control aspects of a 2D drawing to give finer control of movement and expedite animation process
Experimenting with shaders. This animated procedural volumetric shader is easy to customize and can be used for gobos such as for sea floor light distortion without needing to calculate caustics

Misc Art Gallery